hugo-batsite/public/games/index.xml

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XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
<title>games on bat</title>
<link>https://zoe.kittycat.homes/games/</link>
<description>Recent content in games on bat</description>
<generator>Hugo -- gohugo.io</generator>
<language>eng</language>
<lastBuildDate>Fri, 15 Apr 2022 20:42:16 +0200</lastBuildDate><atom:link href="https://zoe.kittycat.homes/games/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>trainyard trouble</title>
<link>https://zoe.kittycat.homes/games/trainyard-trouble/</link>
<pubDate>Fri, 29 Apr 2022 14:50:29 +0200</pubDate>
<guid>https://zoe.kittycat.homes/games/trainyard-trouble/</guid>
<description>itch.io git
tess and i also made this game for a game jam! you manage a cargo train terminal with three trains and your goal is to survive as long as you can without the storage area overflowing we made this for a godot wildjam and it was a bit messy! the plan was to try out godot 4, which was in alpha 4 at that point, and most of the things worked fine until we tried to export the game&amp;hellip; the macos version had sound, but no video, the windows version had video but no sound, but the linux version worked fine so that&amp;rsquo;s great!</description>
</item>
<item>
<title>untitled plant game</title>
<link>https://zoe.kittycat.homes/games/plantgame/</link>
<pubDate>Fri, 29 Apr 2022 14:02:25 +0200</pubDate>
<guid>https://zoe.kittycat.homes/games/plantgame/</guid>
<description>itch.io git
there&amp;rsquo;s not really a lot to do here, but you get to watch a randomly generated plant grow and talk to it! i made this game together with tess for the procjam 21 we made it in godot and it was a very pleasent experience you can play it in the browser on itch.io!</description>
</item>
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</rss>