diff --git a/content/_index.md b/content/_index.md
index 8c37510..fbf19cc 100644
--- a/content/_index.md
+++ b/content/_index.md
@@ -13,10 +13,8 @@ menu:
### this site
-this site was made in hugo and uses its own theme that was made from scratch!
the source code for [the site](https://git.kittycat.homes/zoe/hugo-batsite) and [theme](https://git.kittycat.homes/zoe/hugo-battheme) is available on [git](https://git.kittycat.homes).
-its fine to use anything from here for personal use!
-this site also uses [nerdfonts caskaydia code](https://www.nerdfonts.com/font-downloads) and the [final 8 color palette](https://lospec.com/palette-list/final-8).
+this website is licensed under [the kittycat homes open source license v1](https://git.kittycat.homes/zoe/kittycat-homes-opensource-license-v1#kittycat-homes-opensource-license-v1)
### me
diff --git a/public/games/index.xml b/public/games/index.xml
index 15bca28..fb8e0f7 100644
--- a/public/games/index.xml
+++ b/public/games/index.xml
@@ -14,7 +14,7 @@
https://zoe.kittycat.homes/games/trainyard-trouble/
itch.io git
-tess and i also made this game for a game jam! you manage a cargo train terminal with three trains and your goal is to survive as long as you can without the storage area overflowing we made this for a godot wildjam and it was a bit messy! the plan was to try out godot 4, which was in alpha 4 at that point, and most of the things worked fine until we tried to export the game… the macos version had sound, but no video, the windows version had video but no sound, but the linux version worked fine so that’s great!
+tess and i also made this game for a game jam! you manage a cargo train terminal with three trains and your goal is to survive as long as you can without the storage area overflowing we made this for a godot wildjam and it was a bit messy! the plan was to try out godot 4, which was in alpha 4 at that point, and most of the things worked fine until we tried to export the game… the macos version had sound, but no video, the windows version had video but no sound, but the linux version worked fine so that’s great!
-
@@ -24,7 +24,7 @@ tess and i also made this game for a game jam! you manage a cargo train terminal
https://zoe.kittycat.homes/games/plantgame/
itch.io git
-there’s not really a lot to do here, but you get to watch a randomly generated plant grow and talk to it! i made this game together with tess for the procjam 21 we made it in godot and it was a very pleasent experience you can play it in the browser on itch.io!
+there’s not really a lot to do here, but you get to watch a randomly generated plant grow and talk to it! i made this game together with tess for the procjam 21 we made it in godot and it was a very pleasent experience you can play it in the browser on itch.io!
diff --git a/public/index.html b/public/index.html
index 9426d1e..e81fd0e 100644
--- a/public/index.html
+++ b/public/index.html
@@ -1,6 +1,6 @@
-
+
@@ -28,10 +28,8 @@
this site
-this site was made in hugo and uses its own theme that was made from scratch!
-the source code for the site and theme is available on git.
-its fine to use anything from here for personal use!
-this site also uses nerdfonts caskaydia code and the final 8 color palette.
+the source code for the site and theme is available on git.
+this website is licensed under the kittycat homes open source license v1